Transducer Construction and Function Flashcards
7 cards from real ARDMS SPI practice questions. Tap to flip, then mark Knew It or Still Learning — missed cards come back until you master them.
Read the first 7 Transducer Construction and Function flashcards as text
Which material property is most important for a transducer backing layer?
Answer: High acoustic impedance and high attenuation
The backing layer requires high acoustic impedance to load the crystal and high attenuation to absorb rearward-traveling energy and shorten pulse duration.
A transducer's Q factor is defined as the ratio of the operating frequency to the:
Answer: Bandwidth
Q factor = operating (center) frequency divided by bandwidth; a low Q indicates wide bandwidth and good axial resolution.
In a linear array transducer, electronic focusing in the elevation plane is achieved by:
Answer: A fixed acoustic lens
Elevation-plane focusing in a linear array is fixed and accomplished by a curved acoustic lens bonded to the transducer face.
What is the primary purpose of the matching layer in a transducer?
Answer: Reduce acoustic impedance mismatch between crystal and tissue
The matching layer minimizes reflection at the crystal-tissue interface by presenting an intermediate acoustic impedance, maximizing energy transmission.
Lateral resolution in a single-element focused transducer is BEST at the:
Answer: Focal zone
Lateral (azimuthal) resolution is best at the focal zone where the beam is narrowest.
Which transducer array configuration uses a convex curved surface to produce a fan-shaped image wider than the footprint?
Answer: Curvilinear array
A curvilinear (convex) array has elements arranged along a curved surface, producing a trapezoidal or sector image that widens beyond the transducer footprint.
The spatial pulse length of a transducer is determined by the number of cycles in a pulse multiplied by the:
Answer: Both B and C (they are equivalent)
Wavelength equals propagation speed divided by frequency, so spatial pulse length = number of cycles × wavelength = number of cycles × (speed/frequency).